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181. What's become of the bounty system? - in EVE General Discussion [original thread]
Solstice Project wrote: I'd be happy if i could shoot pods with GCC legally ... then more people will put up bounty on them, too. I just have to wait. :) What's the profit like? Not that I suppose that matters all that much to you. Are th...
- by Torin Corax - at 2011.12.17 15:55:00
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182. The Like and Get Likes Thread - in Out of Pod Experience [original thread]
Feel the love :) Also collecting donations for a false eye, depth perception is shot.
- by Torin Corax - at 2011.12.17 15:49:00
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183. Can someone explain why even CovOps Scouting is not (near) guaranteed failure? - in Warfare & Tactics [original thread]
Tricky ones are the ones with 10+ bubbles and a load of cans/ wrecks/ comet-tail inties buzzing around. As Gritz1 said, half the battle is keeping your cool and not just mashing buttons. Practice makes (almost) perfect, and lag's a ***** :) Cheet...
- by Torin Corax - at 2011.12.16 18:47:00
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184. What is the avatar above you thinking? - in EVE General Discussion [original thread]
This one is strong....but they all break in the end OT: @ Zimmy...Creepiest Avatar ever
- by Torin Corax - at 2011.12.16 17:08:00
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185. What is the avatar above you thinking? - in EVE General Discussion [original thread]
Astrid Stjerna wrote: xRyokenx wrote: Why did i have these stupid symbols on my face for.... The guy at the store told me that these will let me stare directly into the sun ... .....OHMYGODMYEYESMYEYES! As soon as I remember which ...
- by Torin Corax - at 2011.12.16 16:36:00
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186. Targeted Cyno Jammer. - in Player Features and Ideas Discussion [original thread]
Would be interesting perhaps if you had an AoE version launched by 'dictors from the bubble launcher, this type being destroyable (it's a probe essentially, so should be possible to shoot it down/ smartbomb it). Would give 'dictors a use in low se...
- by Torin Corax - at 2011.12.16 16:19:00
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187. Can someone explain why even CovOps Scouting is not (near) guaranteed failure? - in Warfare & Tactics [original thread]
Ravenaire wrote: Please enlighten me. (Because Viator's and Prowler's are getting expensive.) You are scouting for a PvP gang using Viators and prowlers?..........Why? If you need a transport to haul ammo, then seriously consider bringing ...
- by Torin Corax - at 2011.12.16 15:50:00
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188. Instantly killed by a player without being targeted? - in EVE General Discussion [original thread]
If it was your flycatcher in Rancer, it was a Hyperion with Smartbombs that caught you.
- by Torin Corax - at 2011.12.16 15:38:00
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189. Warp->Jump: The Lemming Button - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Get a second monitor... bare the lower half of your body... bring up some "questionable sites" (whatever floats your boat, if you know what I mean ) ... and viola!!! You have a retractable, au natural, donut holder. Your "...
- by Torin Corax - at 2011.12.16 12:03:00
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190. 1v1 Dual Mode - in Player Features and Ideas Discussion [original thread]
Bearilian wrote: to Torin Corax- I dont beleive adding a form of dueling combat mechanic would distrupt the essense of eve combat. you are always vulnerable as soon as you undock. and do you realize how stubborn it makes you sound when you say ...
- by Torin Corax - at 2011.12.16 11:30:00
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191. How should we 'fix' ECM? - in Ships and Modules [original thread]
Don't have a major issue with dedicated ECM ships any more, but the drones seem a little out of wack especially when compared to other E-war drones. Personally I feel all the E-war drones need a good re-work to balance them out, or just scrap all ...
- by Torin Corax - at 2011.12.15 23:54:00
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192. Anti-Cloak that doesn't break the game - in Player Features and Ideas Discussion [original thread]
Tippia wrote: Lucien Visteen wrote: Torin Corax wrote: With sufficient speed, travelling non-aligned, by the time a prober gets a lock and warps to you you will be off-grid. Doesn't always work though, killed a dram trying this who wasn'...
- by Torin Corax - at 2011.12.15 22:37:00
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193. Local Chat Filter - in Player Features and Ideas Discussion [original thread]
As said, the intel is over the top. Prime example, my first war-dec.. As a nooby I liked the idea of being a scout for my corp, particularly in war time. It didn't take long to see that thanks to local training cov-ops/ recons in order to scout wa...
- by Torin Corax - at 2011.12.15 22:17:00
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194. Local Chat Filter - in Player Features and Ideas Discussion [original thread]
max savan wrote: Torin Corax wrote: Local already gives way too much information for free. Now you want way too much organised information for free? Sorry, but no thanks. Personally I'd like to see local, even in high sec, nerfed to hell an...
- by Torin Corax - at 2011.12.15 21:22:00
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195. 1v1 Dual Mode - in Player Features and Ideas Discussion [original thread]
Morgan North wrote: I'd welcome a 1 on 1 duel type mechanic. Can you think of any better way to allow two random players, to actually both enjoy a good solo action, and test/provide feedback via automated killmail to CCP to figure out what is w...
- by Torin Corax - at 2011.12.15 21:15:00
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196. Anti-Cloak that doesn't break the game - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Torin Corax wrote: Ingvar, if you were to add.. 4. Remove all standing flags from local chat. ...you'd get another "like" :) IIRC the reason they were added, was due to a large alliance using a method to produce much the same t...
- by Torin Corax - at 2011.12.15 20:35:00
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197. Anti-Cloak that doesn't break the game - in Player Features and Ideas Discussion [original thread]
Ingvar, if you were to add.. 4. Remove all standing flags from local chat. ...you'd get another "like" :)
- by Torin Corax - at 2011.12.15 20:28:00
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198. Local Chat Filter - in Player Features and Ideas Discussion [original thread]
Local already gives way too much information for free. Now you want way too much organised information for free? Sorry, but no thanks. Personally I'd like to see local, even in high sec, nerfed to hell and back. In particular remove all standings...
- by Torin Corax - at 2011.12.15 20:25:00
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199. Anti-Cloaking Probes - in Player Features and Ideas Discussion [original thread]
Lord Zim wrote: I can live with even just having to press a button every once in a while. RP it with charging the cloak flux capacitor or whatever. At which point Bot says hi o/. Pressing buttons/ moving to the left a bit and so on simply w...
- by Torin Corax - at 2011.12.15 19:38:00
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200. Anti-Cloaking Probes - in Player Features and Ideas Discussion [original thread]
Lord Zim wrote: Torin Corax wrote: Just brainstorming (or brain-farting if you prefer), but I'm still against the whole principle tbh. Actually, I have to say I like the general idea. Not sure how well it'd turn out in reality, but I like...
- by Torin Corax - at 2011.12.15 18:28:00
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